AI Insights · Timothy · April 2022
Top 5 Interactive Story Games on Android in Belarus: Q1 2022 Performance
In Q1 2022, the top 5 interactive story games on Android in Belarus showed varying performance in downloads, revenue, and active users. Sensor Tower provides detailed insights into these trends.
In Q1 2022, the top 5 interactive story games on the Android platform in Belarus exhibited diverse performance trends. Here’s a detailed look at how each game fared in terms of downloads, revenue, and active users, according to data from Sensor Tower.
My Child Lebensborn LITE from Sarepta Studio saw a significant spike in weekly downloads at the start of January, reaching 35.9K. However, downloads steadily decreased throughout the quarter, ending at approximately 1.7K in the last week of March. This trend was mirrored in weekly active users, which peaked at 44.7K in early January before declining to around 1.5K by the end of the quarter. The app's weekly revenue also saw a peak of $1.1K in the first week of January, followed by a consistent decline, settling at negligible figures by the end of March.
Death Palette by SleepingMuseum experienced fluctuating weekly downloads, starting at 7.9K in late December and peaking at 16.3K in mid-January. By the end of March, downloads had dropped to around 900. The app's weekly active users followed a similar pattern, starting at 10.6K, peaking at 19.9K, and ending at 1.6K. Notably, Death Palette did not generate any revenue during this period.
Hoosegow: Prison Survival from D.Dream games, LLC saw steady growth in weekly downloads, rising from 1.9K in late December to a peak of 10.5K in early March. This growth was reflected in active users, which surged to nearly 19K in the same period. The app's weekly revenue remained minimal, with the highest recorded at $35 in early March.
Time Princess: Pearl Girl by IGG.COM had a notable increase in weekly downloads, peaking at 7.9K in mid-January before declining to around 500 by the end of the quarter. Active users showed a peak of 11.9K at the end of January, with a slight decrease to 6.4K by the end of March. The app's weekly revenue reached its highest point at $811 in early January and saw a gradual decline, ending at $207 in the last week of March.
Nightmares of The Chaosville by Ip_investment maintained relatively stable weekly downloads throughout the quarter, averaging around 1.3K. Active users also showed consistency, averaging around 6K, with a slight increase to 6.2K by the end of March. The app did not generate any revenue during this period.
For more detailed insights and data, visit Sensor Tower.